Marcio Gomes
Marcio Gomes
Character / Creature Modeler
Montreal, Canada

Skills

Creature ModelingCharacter ModelingAnatomyLook devLighting

Software proficiency

ZBrush
ZBrush
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Marvelous Designer
Marvelous Designer
V-Ray
V-Ray
Arnold
Arnold

Productions

    • TV Production
      Time Bandits
    • Year
      2024
    • Role
      Character Modeler
    • Company
      Rodeo FX
    • TV Production
      Avatar - The last Air Bender
    • Year
      2024
    • Role
      Character Modeler
    • Company
      Rodeo FX
    • Movie
      Pet Sematary: Bloodlines
    • Year
      2023
    • Role
      Creature Modeler
    • Company
      Dneg - Redefine
    • Movie
      Significant Other
    • Year
      2022
    • Role
      Modeler
    • Company
      Dneg - Redefine
    • TV Production
      Maya and the Three
    • Year
      2021
    • Role
      CG Generalist
    • Company
      Tangent Animation
    • TV Production
      3%
    • Year
      2018
    • Role
      Modeler
    • Company
      Quanta Post

Experience

  • Character Modeler at Ubisoft - Helix Cinematics
    Montreal, CA
    December 2023 - Present

  • Senior Character / Creature Modeler at Rodeo FX
    February 2023 - November 2023

  • Senior Character / Creature Modeler at Dneg - Redefine
    Canada
    July 2021 - January 2023

  • CG Generalist at Tangent Animation
    Canada
    March 2020 - July 2021

  • CG Generalist / CG Supervisor at Vetor Zero
    Brazil
    April 2016 - March 2020

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